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A 22-year-old architecture student, Vincent Ocasla, has created an incredibly detailed and unsettling simulation in SimCity 3000 called Magnasanti, a city designed to represent a dystopian future of perpetual control and enslavement. Inspired, in part, by Koyaanisqatsi and the Bhavacakra, Magnasanti’s citizens, numbering six million, are trapped in a stagnant, oppressive environment with no escape and a tragically short lifespan – averaging 50 years – due to a deliberate neglect of health and well-being. Ocasla’s project reflects a fascination with themes of social control, cyclical history, and the potential for human systems to become monstrous, driven by a desire to explore the darkest aspects of ambition and urban planning, and he’s largely moved on from gaming, finding the pursuit ultimately unproductive.